Concept Art

This page is a collection of all concept art for the Dreams Eternal game. It basicly contains proposals for creatures, levels, menu system, sound, ... from various members of my team. If you want to create more concept art you should have a look at the Dreams Page or the Design Document. Those two pages should give you some ideas about the game.

These pieces of concept art are sketches of maps, characters, or just anything that may or may not make it into the game. Even if they don't they will be a basis for future maps, and characters. Note that these are only sketches. They are not supposed to represent how the final level could look. Just to give a feeling.

All artwork on this page is either copyrighted the respective owner or else copyright Dreams Eternal.

Dream Level Concepts
This is the first concept art, it comes from Wouter Wijngaards. It represents a nightmare level that could be in the game.
This is another version of the same level from Bill (no further name info yet :-)
From Thierry Tranchina: a proposal for a draining system to use for the level with the nine pools.
From Thierry Tranchina: a proposal for a draining system to use for the level with the nine pools.
Scary Creatures
From Thierry Tranchina: a creature that I do not want to see in real life :-)
From Joao Nuno: Another scary creature which I certainly don't want to see even in my dreams.
From Joao Nuno: This is a blind creature that can be used in some dreams.
From Graham DeYoung: A spider like creature.
Hero and Friendly/Neutral Characters
From Joao Nuno: A proposal for our hero.
From Joao Nuno: A proposal for the journalist.
Menu System/Backgrounds
From Karsten-A. Otto: a proposal for how the inventory/status screen could look.
From Karsten-A. Otto: a proposal for how the inventory/status screen could look.
From Karsten-A. Otto: a proposal for how the inventory/status screen could look.
From Wouter Wijngaards: the title screen for the game. This title screen is already shown at startup now when you run the game.
From Joao Nuno: A possible background for the menu system.
Sound and Music
Mysterious_Dream.wav From Jim: a nice piece of music that could be useful in the intro or other part of the game.